﻿#include "RewardDescEx.h"

RewardDescEx::RewardDescEx()
{
	if (EN_OBJ_MODE_INIT == NFShmMgr::Instance()->GetCreateMode()) {
		CreateInit();
	}
	else {
		ResumeInit();
	}
}

RewardDescEx::~RewardDescEx()
{
}

int RewardDescEx::CreateInit()
{
	return 0;
}

int RewardDescEx::ResumeInit()
{
	return 0;
}

int RewardDescEx::Load()
{
	return 0;
}

int RewardDescEx::CheckWhenAllDataLoaded()
{
	return 0;
}

